In 1987 a secret move was uncovered at the arcades, and its impact is still being felt today. Join Kurt Indovina on his journey to discover its origins through fireball legend John Choi, commentator Stephen “Sajam” Lyon, and many more special guests in the first episode of Remember When.
The history of video games is replete with fascinating cultural events, captivating stories, and landmark moments. More often than not, each of these creates a ripple effect that redefines how we play, or reshapes what we play. Those with a keen interest in video games are no doubt familiar with the whos, whats, and whens of it all, given their historic significance, but the personal perspectives tied to them can be lost to time, if heard at all.
Remember When is a new GameSpot show about rediscovering those landmark moments in video games and exploring their histories, but also delving into the impact they had on the people that were there and experienced them.
The first episode is focused on the Hadouken, a secret move that has become fundamental to the design of games within the genre. Equally important, however, is how it galvanized a passionate gaming community that lives on today, stronger and more connected than ever.
The Hadouken became a cultural touchstone, and for the guests featured in the episode, had a hand in defining their real-lives in meaningful ways. Joining host Kurt Indovina are special guests John Choi, a legendary Street Fighter player known for his mastery of the fireball; commentator Sajam, who has witnessed the Hadouken’s evolution over the generations; and various members of the GameSpot and Giant Bomb team, who have in one way or another been profoundly impacted by Street Fighter and its most iconic special move.
Watch the premiere episode of Remember When above, and look out for new episodes on GameSpot’s YouTube channel.
#RememberWhen #Hadouken #GameSpot
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every time someone calls it a ha-doo-ken, I die a little inside. It's ha-doh-ken, people!!
i call it repetitive
Wait is it pronounced Hadewken or Hadohken?
Great
this was cool
Guile's sonic boom was far more harder to find & execute actually back in the day as you needed to hold (charge) it before it comes out. It was a complete mystery back then.
HADOUKEN!!!!
Lol now this us a video article
Sajam is a babe
That was awful. Too many jump cuts and too many disjointed and fragmented opinions. Couldn't you just slow it all down a bit and just methodically communicate the history and initial emergence of 'The Secret Move That Changed Gaming Forever'. You have just left the viewer with absolutely nothing here, nothing but the sound-bite that we were all familiar with anyway. And that is no disrespect to your guests. So what was the motivation for the move to be coded in to the game (not what influenced the aesthetic effect of the move), was it intentionally a secret? When was it first discovered? When was the move first given attention in the gaming press? Which Magazine, which year? Or did knowledge of the move spread through word of mouth? How? Etc.
yeess
I like this show! We need mooooore! 🤓
Excellent style and production – even more amazing content. This series ranks among not just the best of gamespot, but among videos about gaming period.
You look like Ben Schwartz
John Choi!!!
This was good!
Very cool episode.
Great work…. fireball motion is something I try in every fighting game… no matter what
Hadouken so cool.
Asia kids : meh, kamehameha more cooler 😝. Need 1 ep for charge.
Oh definitely do goldeneye for n64
I never comment. Dug this. Keep it up.
Next video… you can talk this much about a hadoken how about…
Growing mold?!
This is definitely a Kurt Indovina style video. So awesome
Loving this content. Good job letting Kurt stretch those long, weird legs of his.
This is good, but is it as good as Dota 2 tho?
This feels like they copied the hell out of vox's video style of content
space battleship yamato. hmm. it probably influenced starcraft's terran battlecruiser yamato gun too
I Like this video….make it series!
I think it's awesome how rumors slowly made their way into the actual games. Even withoutan arcade scene, in my friend group there'd be a guy who said he could fly with Dhalsim when he won whenever he wanted- which youcan do in 5 as a new move now. And the grayed-out portrayed of Zangief somehow planted theidea of mecha Zangief in everyone's head long before he ever made it into a game as a character or skin.
I still feel disgusted that there is a hadouken in tekken, what you see is akuma using fireball, but akuma isnt even a tekken character. Well, i guess we gotta make ways for the guests.
Glad to see there isn't bad blood between Jeff and Gamespot.
Getting any special move to come out in Street Fighter I is the real Dark Souls.
Kudos to Gspot for getting people like Sajam and John Choi involved.
I remember play SF2 in arcades. It's just wild the history, and gameplay influenced everything since. Engrained into your memory. Love this mini doc & chat with familiar talents sharing what they love about fighting games, especially SF2.
Insert a coin to continue
Please thank whoever edited, shot, and directed this! I absolutely adore the style of this video. The presentation, the content, the graphics, the compositing, the editing, the interviews, the selection of clips, the research, the incredibly likable host, just all of it is top notch. I know these videos probably take a bit longer to produce than the typical content, but it's so worth it! It's something that just feels so fresh and unique within the YouTube gaming space.
👍🏻 for giving the band Hadouken! a shoutout .
Slightly distracted by the Lara Croft(?) statue in the background. Thanks for another great video.
hadouken means dragon's key if my resources are right ..
and as much as they spoke about it, i wished they explained the science behind doing it from the world of the game itself ..
you know … like charging your inner Ki energy / chi into one single pint and then charging it from your hands into this pure energy attack that doesn't necessary kill but rather knocks out.. .. yeah where is the explaining of the skill again?
Gamespot thought nobody would notice the unlicensed transition at 5:26. But I noticed…I noticed. lol
All jokes aside, great job guys! Enjoyed the video.
Came for the Hadouken, stayed for the Sony PVM.
I like this type of video, hopefully you'll get around to talking about beat em ups and how they were all the rage back in the arcade golden years (just before SF2 came into existence), and how far this genre has fallen off the radar now beat that em ups seem to be on life support nowadays.
Every time I sneeze I actually say HADOUKEN instead of the regular atchoooo
Cool video
Oh shiet It's Sajam!
Jeff!
i really enjoyed this episode… brings me back to childhood…Can you do more, maybe exploring the different fighting games … Origin,, moves etc.
Awesome video – really like the style and pacing!
What a great little gaming documentary, I just wish it was longer, lol.
More of this please.
Aw, not even a single mention of ancient Chinese spiritualisms and martial arts and how all of that has trickled down over time into modern manga/anime/games. Shoutouts to Space Battleship Yamato's Wave Motion Cannon, though. (Btw, this is not a complaint, I enjoyed this video.)
I used to save .50 from my lunch money every day so when I got off the school bus I could cross the street to the corner-store SF2 machine and battle the other kids from school and for sure it was quarter on the screen to get next. Late 80’s early 90”s era.